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Warden

Initiator · Fearless · One Man Army

Lore

Most people think the supernatural came into the world 50 years ago. They're wrong. Its presence shaped folklore for generations... and as long as there have been people afraid of the shadows, there have been those who dedicated their lives to fighting in them.

Coming from a lineage of militant alchemists, Warden's family always trained for the day they would have to stave off a mystic apocalypse... but as time passed the importance of the lessons seemed less and less important. What once was viewed as a sincere warning slowly morphed into being perceived as amusing anecdotes told by their superstitious grandparents.

When the portal opened in Central Park, Warden's parents realized not only was everything they were told was true, they were unprepared. Refusing to let the next generation fall asleep on the job, Warden was trained since birth to be a supernatural killing machine with one purpose: stopping the Patrons from ever entering our world.

Versatile to learn · Freedom's Cost

Warden leads from the front, jumping into the fray and hindering his opponents' ability to fight effectively. But what Warden considers brave, others consider reckless, and if he's not careful he can easily find himself in over his head.

In-game biography · Source notes · Art from Deadlock Wiki · Game assets © Valve

Warden’s abilities

Alchemical Flask

Damage and debuff enemies nearby

Cooldown
12s

Throw a flask that damages and reduces the weapon damage and move speed of enemies it hits.

Damage
60 + 0.63 × Spirit
Move Speed
-16%
Weapon Damage
-30%
Slow Duration
3s
Weapon Debuff Duration
7s

Upgrades

  1. 1 AP

    Hit enemies lose 1 Stamina

  2. 2 AP

    +35 Damage and -25% Weapon Damage

  3. 5 AP

    -7s Cooldown and +2m Radius Applies -30% Fire Rate

Base values with no items, from the Deadlock API, November 2, 2026. Patches change them.

The file on Warden

Everything confirmed. Pick a box, then open any source to see the proof.

Origins

How Warden got here.

  • Warden comes from a line of militant alchemists who trained for a mystic apocalypse, until it became a family joke.

    SourceWarden’s biography
    In the game
    “Coming from a lineage of militant alchemists”
    Warden’s biography
    “amusing anecdotes told by their superstitious grandparents”
    Warden’s biography
  • When the portal opened in Central Park, Warden's parents were caught unprepared.

    SourceWarden’s biography, Warden
    In the game
    “When the portal opened in Central Park”
    Warden’s biography
    “My family failed to protect this city once before… it cannot happen again.”
    Warden, when picked
  • So Warden was trained from birth as a killing machine, which The Doorman calls a lost childhood.

    SourceWarden’s biography, The Doorman
    In the game
    “Warden was trained since birth to be a supernatural killing machine”
    Warden’s biography
    “What do you want, Warden? I can't restore the childhood you were denied, but you can be happy here. All you have to do is choose to stay.”
    The Doorman, using an ultimate on Warden

Lines are quoted from Valve’s voice line text as of October 30, 2026, typos included. A line shows that a character said it, not that it’s true.

Theories & headcanons

Nobody has written about Warden yet.

Fan fiction

No stories about Warden yet.

Popular fan art

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